SMYB 9-12 Year Old Rules

Signal Mountain Youth Baseball League

AAA (9-10 Year Old League) And Major (11-12 Year Old League) - Local Rules

Revised: 4/13/16 [Click Here to Download]

The 9-10 year old league will be applying and adhering to Dixie Youth Baseball rules. References to both leagues will be included in this rule sheet. This list is a summary of the MINOR AND MAJOR rules. All rules in the 2015 Dixie Youth Baseball Handbook also apply. Coaches should know and understand the Dixie Youth Baseball Official Rules and Regulations (www.dixie.org/dyb).

Plain text is primarily the responsibilities of the coaches to enforce.

Bold text is primarily the responsibility of the umpires to enforce.

Overall:

Rules listed in this document are for emphasis only and are not intended to supersede DYB rules. However, those Local Rules listed below without reference to DYB rules shall take precedence.

General:

A responsible adult must be in the dugout at all times during games.

All equipment will be kept in the dugouts or behind the backstop fence. The on-deck batter and his equipment must remain in designated safety areas. Umpires and coaches should stop play until these safety rules are met.

All baseball equipment brought to the games or practices by players will become part of the team's equipment and under the control of the coach until the game or practice is concluded.

If a child is injured during a practice or game, the parents should be immediately notified and if necessary call 911.

Catchers must wear a catcher's mitt to protect the hand and boys must wear a cup. All players must have hat worn correctly and shirts tucked in to participate.

Equipment:

Bats: 2 ¼” with the DYB stamp and 2 5/8” barrels are accepted.

Helmets: All batting helmets must have a face mask.

Starting the Game:

Coaches and umpires must be prepared to start the game on time, and not delay the game between innings

Coaches should understand their responsibilities.

The last team listed on the schedule shall be the Home team.

The home team will use the first base dugout.

Home team is responsible for rescheduling make-up games (per discretion of commissioner) .

Home team keeps official book.

Home team is responsible for setting out equipment

After last game, Home team is responsible for putting up equipment.

Visiting team is responsible for:

Preparing the field for play.

Providing an adult scorekeeper in the scoring tower at the start of the game. Coaches and umpires will assure that only scorekeepers (over the age of 13) are in the scoring tower. If necessary, games should be stopped until this rule is complied with.

Score keeper will be the official timekeeper and both head coaches and umpire-in-chief must be in agreement as to the starting time before the game starts.

After last game, Visiting team is responsible for turning out lights, scoreboard and locking scoring tower.

The head coach of each team must submit his team's batting order to the opposing head coach and to his designated scorekeeper. Conflicts in runs, batting order, and other matters should be "discreetly" discussed and resolved before play continues.

A batter shall be called out, on appeal, when failing to bat in proper turn, and another batter completes a time at bat in place of the proper batter. The proper batter may take position in the batter’s box at any time before the improper batter becomes a runner or is put out, and any balls and strikes shall be counted in the proper batter’s time at bat. Rule 6.07a, page 53. (coaches and scorekeepers should jointly make every attempt to identify the correct batter so that the incorrect batter does not have to be called out by the umpire on appeal; the umpire should not prohibit batters from batting out of turn. Page 54).

All players present will be listed in the batting order for each game. Players who arrive late will be added to the end of the batting order. Free substitution on Defense.

No player shall sit on the bench more than 3 defensive outs until all players on his team have sat out 3 outs. (this rules carries over to following games)The foregoing rule shall not apply to the starting pitcher whom shall be permitted to pitch up to six consecutive innings in accordance with Dixie Youth rules; however, after the starting pitcher is removed, if all other players have sat on the bench for 3 defensive outs, such player shall be required to sit on the bench for the following inning.

A minimum of 7 roster players must be fielded by a team within 15 minutes of the scheduled starting time.

Two pickups will be allowed.

Pick-ups should be of equal or lesser rating to the replaced player.

The opposing coach must be advised of the player to be picked up and agree with the rating.

The pick up player must play in the outfield (e.g., left or right) and bat last.

The pick up must leave the game when a regular team player arrives.

A team can play a regular season game with a minimum of 8 players.

If a team elects to do so, a "phantom player" must be inserted into the team's official batting order.

Each time the "phantom player" is due to bat, an automatic out will be registered.(the opposing coach can agree to waive this out)

The opposing coach must be advised of the "phantom player" and his position in the batting order.

Inclement Weather/Makeup Games:

Notify the Umpire Coordinator ASAP to allow time to contact the umpire(s). (also notify concessions if applicable)

Both coaches and the umpire-in-chief should discuss field conditions and inclimate weather conditions before and during the game.

If, at any time, one of the three feels conditions is unsafe, the game should be halted.

If lightning occurs, the field must be immediately cleared and remain cleared for a minimum period of fifteen minutes.

Games called before completion because of weather will be restarted from the point of termination at the earliest possible date. Coaches and umpires should record the exact time the game is stopped and the exact circumstances including the count on the batter, runners on base. etc.

In the event of rain prior to start of the game, both coaches should contact each other to discuss playing conditions and rescheduling, if necessary. Every effort should be made to play the game as scheduled. If decision is made to reschedule, umpire coordinator and league commissioner must be advised.(Concessions)

Games called before completion because of weather shall be considered complete games if both teams have batted 4 times, or in the case of the home team, when it is leading and the visiting team has batted 4 times. Exception: if any team is winning by 10 runs after 3 complete innings, game will be considered a complete game.9/10 League Exception: If less than 4 innings has been played, but more than 60 minutes of the game time has expired, then the game shall be considered complete if called due to weather and both teams have batted an equal number of times.

Make-up games have priority over practices. If a make-up game is scheduled, the coach with the scheduled practice should be given as much notice as possible. Notify the league commissioner for rescheduling all games or practices.

Completion of Game:

On school nights, a new inning will NOT begin after 9:00 P.M. or if less than 7 minutes is remaining in the game. Only exception is for the end of season tournament.

A game shall be considered complete when the visiting team is ahead by 10 runs at the end of 4 innings (3 innings if the home team is ahead by 15 runs.)

Each game shall have a 6 inning or 1.5 hour time limit whichever is shorter, so long as both teams have had an equal number of times at bats.

A new inning may begin if time is on the clock upon the third out by the home team. Rule 17 applies on school nights, unless in tournament play.

The time or 6 inning rule does not apply to tie games during the regular season. In the event of a tied score at the end of the allotted time or 6 innings the game remains a tie, NO EXTRA INNINGS WILL BE PLAYED.

The results of each game must be reported to the league commissioner by the winning coach as soon after the game as possible.

Sportsmanship:

Coaches and players are required to demonstrate good sportsmanship and congenial fellowship, with the adult leaders providing the example. In order to assure this leadership, coaches are required to keep all communications with the umpire, other coaches, and league officials to a private audible tone. Umpires or league officials will remove a coach from the game and playing field for unsportsmanlike behavior. No warning is necessary. A coach that is ejected from a game will be suspended for his team's next consecutive game, including tournament games. The league commissioner must be advised that a coach (or anyone, fan or player) has been ejected from a game. (League Commissioner, President and/or board will decide if additional penalties need to be assessed based on each situation up to and including being removed from the League)

In the event a situation occurs in the stands or on the field involving parents or other spectators, both coaches should meet with the umpires in a discreet manner to resolve the problem as quickly as possible. The umpire-in-chief has the right to halt play until the problem is resolved.

Players will be removed from games for maliciously throwing batting helmets or any other equipment. No warning is necessary.

Base Runners:

The runner will be called out if attempting to slide headfirst while trying to reach the next base. Rule does not apply to runner attempting to dive or return to a base. The runner is out if he does not slide or attempt to get around a fielder who has the ball and is waiting to make the tag. The ball is dead and other base runners take bases they had reached at time of violation. This means a runner doesn't necessarily have to slide, he just needs to get around the player waiting to make the tag and avoid a collision.

Two runners may not occupy a base, but if, while the ball is alive, two runners are touching the base, the following runner shall be out when tagged. The preceding runner is entitled to the base.

When obstruction occurs, the umpire shall call or signal “obstruction.”

If a play is being made on the obstructed runner, or the batter-runner is obstructed before touching first base, the ball is dead and all runners shall advance without liability to be put out, to the bases they would have reached, in the umpire’s judgment, if there had been no obstruction. The obstructed runner shall be awarded at least one base beyond the based last legally touched by such runner, before the obstruction. Any preceding runners forced to advance by the award of bases as the penalty for obstruction shall advance without liability to be put out.

If no play is being made on the obstructed runner, the play shall proceed until no further action is possible. The umpire shall then call “time” and impose such penalties, if any as in that umpire’s judgment will nullify the act of obstruction.

Any runner is out when he runs more than three feet away from a direct line between bases to avoid being tagged, unless such action is to avoid interference with a fielder fielding a batted ball.

Any runner is out when he intentionally interferes with a thrown ball, or hinders a fielder attempting to make a play on a batted ball.

The runner is out when he passes a preceding runner before such runner is out.

The runner is out while attempting to reach the next base when attempting a head first slide (this shall apply only to a runner attempting to reach the next base and does not apply to a diver or attempt to return to a base).

A runner is out if, in the judgment of the umpire, a base runner willfully and deliberately interferes with a batted ball or a fielder in the act of fielding a batted ball with the obvious attempt to break up a double play, the ball is dead. The batter runner is also out. In no event may bases be run or runs scored because of such action by a runner.

A runner is out when in the judgment of the umpire, the base coach at third or first base, by touching or holding the runner, physically assists that runner in returning to or leaving third base or first base.

A runner is out if he fails to avoid a player who is attempting to field a batted ball, or intentionally interferes with a thrown ball.

A runner is out when a fair ball touches the batter or runner in fair territory before touching a fielder.

Appeals & Appeal Procedure:

30. A runner shall be called out on appeal when:

After a fly ball is caught, the runner fails to retouch the base before said runner or base is tagged.

With the ball in play, the runner, while advancing or returning to a base, fails to touch each base in order before the said runner or base is tagged.

A runner noticeably leaves the base prior to the pitched ball crossing home plate (home rule)

When an umpire notices any of these three conditions, he should take his ball cap off and set it on the ground until the first pitch is made to the next batter, or if a third out is made, and the defensive team completely leaves fair territory. (home rule)

Approved Ruling: No runner may return to touch a missed base after a following runner has scored. When the ball is dead, no runner may return to touch a missed base or one abandoned after said runner has advanced to and touched a base beyond the missed base. The runner fails to touch home base and makes no attempt to return to that base, and home base is tagged.

Any appeal under this rule must be made before the next pitch, or any play or attempted play. An appeal is not to be interpreted as a play or an attempted play.

An appeal must be made prior to the defensive team leaving the field.

An appeal shall be clearly intended as an appeal, either by verbal request by the player or an act unmistakably indicates an appeal to the umpire.

Batting:

31. Stepping or ducking out of the batter’s box: A strike shall be called when the batter steps out of the batter’s box to swing at the ball. If the batter hits the ball while stepping out of the batter’s box, the umpire shall call “no hit” and it will count as a foul ball. If the batter already has two strikes, the batter cannot be called out on a ball he hit while stepping out of the batter’s box. If the batter ducks or steps out of the batter’s box (unless the batter is trying to avoid a pitch that will come close to hitting him if he doesn’t duck or step out ofthe batter’s box), the umpire shall call a strike. The intent of this rule is to encourage the boys to look at the entire pitch and overcome the fear of stepping away from a good pitch (home rule).

32. The batter is out when an Infield Fly rule is declared.

33. The batter is out when after hitting or bunting a fair ball, while holding the bat, the bat hits the ball a second time in fair territory. The ball is dead and no runner may advance.

34. The batter is out when an infielder intentionally drops a fair fly ball or line drive, with first, first and second, first and third occupied, or bases loaded before two are out. The ball is dead and runner or runners shall return to their original base or bases.

35. The batter is out when he intentionally interferes with the catcher.

36. The batter shall be awarded first base when the catcher either intentionally or unintentionally interferes with a batter’s swing.

37. INFIELD FLY RULE: The batter is out when: a fair fly ball (not including a line drive nor an attempted bunt) which can be caught by an infielder with ordinary effort, when first and second are occupied or bases are loaded, before two are out. The pitcher, catcher and any outfielder stationed in the infield on the play shall be considered infielders for the purpose of this rule. When it seems apparent that a batted ball will be an Infield Fly, the umpire shall immediately declare “Infield Fly” for the benefit of the runners. If the ball is near the baseline, the umpire shall declare “Infield Fly If Fair.” The ball is alive and runners may advance at the risk of the ball being caught, or retouch and advance after the ball is touched, the same as any fly ball. If the hit becomes a foul ball, it is treated as any foul ball.

38. The fake bunt/ hit away tactic will not be allowed. Aggressive defensive play brings the players too close to the batter in an attempt to take the bunt away from the batter completely, which becomes a safety concern. Once the batter squares to bunt, he may:

Pull the bat back and take the pitch or,

Attempt to bunt the ball.

The batter may not swing away after squaring off in the bunt position and drawing a fielder dangerously close to the batter's box. The umpire shall call no pitch and meet with the team and team manager to give a team warning upon the first occurrence. A second occurrence will result in the removal of the team manager for the remainder of the game.

Note: 11 & 12 League: a batter is out when a third strike is not caught by the catcher,

when first base is occupied before two are out. If first base is not occupied, then the ball

is live (i.e., in play) and the batter will proceed to first base (a play can be made for an

out). Otherbase runners shall advance at their own risk.

Base Coaches:

40. Base coaches must remain in the coach's box while their team is at bat unless they request and receive a time out from the umpire.

Violation of this rule and any other action by the coach that the umpire feels is for the purpose of intimidating the pitcher or other players or for the purpose ofdelaying the game will result in the coach being delegated to the dugout for the remainder of the game.

41. No more than one time-out on offense to talk to a batter is permitted during the same time at bat.

Any attempt (in the opinion of the umpire) to intentionally delay play will result in a warning by the umpire. The umpire can then take steps to speed up play, such as calling a base runner out, calling strikes on a batter, limiting warm-up throws for a pitcher, or any other means necessary to speed up the game.

42. All coaches and players not required to be on the playing field will remain in the dugouts. Only the head coach and two assistant coaches will be allowed in the dugouts. Younger children will not be allowed in the dugouts or on the playing field. Defensive coaches will not leave the dugout until they have requested and received a time out from the umpire.

Pitcher (Pitching rules listed below are only for regular season, see tournament rules): No pitcher may pitch more than 6 innings per week.

The only exception to this rule occurs when a pitcher starts a game and pitches through the seventh inning (in case the game is tied at the end of six innings). This assumes that the pitcher has not previously pitched in the current week.

One pitch in an inning constitutes a complete inning.

If a team uses three pitchers in one inning, then all three pitchers are

considered to have pitched one inning.

A week is considered to begin on Monday through the following Sunday night.

43. If a pitcher pitches four or more innings (three innings plus one pitch in a fourth inning), that pitcher must wait a minimum of 36 hours before he can pitch again.

44. Once a pitcher has been removed from the game as a pitcher, he cannot re-enter that game as a pitcher. He can go back in the game at another position.

45. A pitcher may pitch in both games of a double header provided he pitches in no more that 2 innings of the first game.

46. If, in the judgment of the umpire-in-chief, a pitcher becomes so wild that possible injury to a batter could occur, the umpire will discreetly remove the pitcher from the mound.

47. At the start of an inning, a pitcher is permitted no more than 8 warm up pitches.A new pitcher brought from another defensive position is permitted as many warm up pitches as the umpire deems necessary.

When bases are unoccupied, pitcher shall deliver pitch within 20 seconds after receiving the ball. Each violation of this rule will result in umpire calling a "Ball".

48. A manager may request time to talk to his pitcher or defensive players two times during the same inning with the same pitcher. On the third request for time in an inning, the pitcher will be automatically removed from the mound but not the game.

49. A pitcher must begin his pitch with one foot touching the rubber regardless if the pitcher is using the stretch or wind up motion.

50. This list is a summary of the MINOR AND MAJOR pitching rules. All rules in the Dixie Youth Baseball Handbook apply.

Tournament:

51. Playoffs or a tournament format will be decided upon by the league commissioner during the season.

#rules #downloads #912

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